Table of Contents

Basics

This section covers the sign-in gate in front of the application and what is true on every screen behind it: the frame that stays put while the page area changes, the project the rest of the application is configured against, the ways one screen leads to another, the settings that follow the application rather than the project, and the surfaces that report what the service is doing. The task sections build on it rather than restating it. The pages below are ordered as the application presents them: the gate, the frame, the project, the screens, the settings, the messages.

For a first end-to-end run rather than a reference, start with Basic Machining Simulation.

Pages

  • Signing In — Whether the service asks for a sign-in, what to do when it does, and what happens when it cannot answer
  • The Application Window — The menu bar, the page area and the footer, and what a project change does to them
  • Projects — Creating, opening, saving and closing a project, and what Save As does and does not copy
  • Finding Your Way — The screens the Page menu reaches and the ones it does not, selecting inside a tree, and linking to a node
  • Preferences — The settings the service keeps for everyone on it, and the ones the browser keeps for the device it is sitting at
  • Messages and Logs — Where a message lands and how long it lasts: the toasts and the footer, the four session message tabs and the service log, and which answers which question

See Also

  • Setup — configuring the equipment, once a project is open
  • Running a Simulation — building a mission and playing it, once the equipment is set up
  • Utilities — the supporting screens beside these tasks