Class MapSeriesByCsvFileCommand
- Namespace
- Hi.SessionCommands
- Assembly
- HiNc.dll
Command to call MapSeriesByCsvFile(string, CycleSamplingMode, MapSeriesCsvConfig): pairs each step that carries an actual time with its window of a time-series (sensor) CSV file (one-to-many mapping). Carries the column titles of its file (CsvConfig), so a sensor recording maps without renaming its columns first.
[CultureText("zh-Hant", "CSV 一對多映射")]
[CultureText("zh-Hans", "CSV 一对多映射")]
[CultureText("vi", "Ánh xạ một-nhiều từ tệp CSV")]
[CultureText("ja", "CSV ファイルによる一対多の対応付け")]
[CommandCatalog(CommandCategory.Mapping, Order = 1)]
public class MapSeriesByCsvFileCommand : ITitleCommand, ISessionCommand, IMakeXmlSource
- Inheritance
-
MapSeriesByCsvFileCommand
- Implements
- Inherited Members
- Extension Methods
Constructors
MapSeriesByCsvFileCommand()
Default constructor.
public MapSeriesByCsvFileCommand()
MapSeriesByCsvFileCommand(XElement, string)
Ctor.
public MapSeriesByCsvFileCommand(XElement src, string baseDirectory)
Parameters
Properties
AxTag
Title of the X acceleration column (g).
[CultureText("zh-Hant", "X 向加速度欄位", Key = "Acceleration X Column")]
[CultureText("zh-Hans", "X 向加速度列", Key = "Acceleration X Column")]
[CultureText("vi", "Cột gia tốc X", Key = "Acceleration X Column")]
[CultureText("ja", "X 方向加速度の列", Key = "Acceleration X Column")]
public string AxTag { get; set; }
Property Value
AyTag
Title of the Y acceleration column (g).
[CultureText("zh-Hant", "Y 向加速度欄位", Key = "Acceleration Y Column")]
[CultureText("zh-Hans", "Y 向加速度列", Key = "Acceleration Y Column")]
[CultureText("vi", "Cột gia tốc Y", Key = "Acceleration Y Column")]
[CultureText("ja", "Y 方向加速度の列", Key = "Acceleration Y Column")]
public string AyTag { get; set; }
Property Value
AzTag
Title of the Z acceleration column (g).
[CultureText("zh-Hant", "Z 向加速度欄位", Key = "Acceleration Z Column")]
[CultureText("zh-Hans", "Z 向加速度列", Key = "Acceleration Z Column")]
[CultureText("vi", "Cột gia tốc Z", Key = "Acceleration Z Column")]
[CultureText("ja", "Z 方向加速度の列", Key = "Acceleration Z Column")]
public string AzTag { get; set; }
Property Value
CsvConfig
Column titles of the file. The tag properties below are its faces for generic field editors. Null is the built-in titles.
public MapSeriesCsvConfig CsvConfig { get; set; }
Property Value
CycleSamplingMode
How much of the series each step is paired with; see the remarks of MapSeriesByCsvFile(string, CycleSamplingMode).
[CultureText("zh-Hant", "週期取樣模式")]
[CultureText("zh-Hans", "周期采样模式")]
[CultureText("vi", "Chế độ lấy mẫu theo chu kỳ")]
[CultureText("ja", "周期サンプリングモード")]
[CultureText("zh-Hant", "主軸週期", Key = "Spindle Cycle")]
[CultureText("zh-Hans", "主轴周期", Key = "Spindle Cycle")]
[CultureText("vi", "Chu kỳ trục chính", Key = "Spindle Cycle")]
[CultureText("ja", "主軸回転周期", Key = "Spindle Cycle")]
[CultureText("zh-Hant", "刀刃週期", Key = "Flute Cycle")]
[CultureText("zh-Hans", "刀刃周期", Key = "Flute Cycle")]
[CultureText("vi", "Chu kỳ lưỡi cắt", Key = "Flute Cycle")]
[CultureText("ja", "刃通過周期", Key = "Flute Cycle")]
public StepTimeShotUtil.CycleSamplingMode CycleSamplingMode { get; set; }
Property Value
FxTag
Title of the X force column (N).
[CultureText("zh-Hant", "X 向力欄位", Key = "Force X Column")]
[CultureText("zh-Hans", "X 向力列", Key = "Force X Column")]
[CultureText("vi", "Cột lực X", Key = "Force X Column")]
[CultureText("ja", "X 方向力の列", Key = "Force X Column")]
public string FxTag { get; set; }
Property Value
FyTag
Title of the Y force column (N).
[CultureText("zh-Hant", "Y 向力欄位", Key = "Force Y Column")]
[CultureText("zh-Hans", "Y 向力列", Key = "Force Y Column")]
[CultureText("vi", "Cột lực Y", Key = "Force Y Column")]
[CultureText("ja", "Y 方向力の列", Key = "Force Y Column")]
public string FyTag { get; set; }
Property Value
FzTag
Title of the Z force column (N).
[CultureText("zh-Hant", "Z 向力欄位", Key = "Force Z Column")]
[CultureText("zh-Hans", "Z 向力列", Key = "Force Z Column")]
[CultureText("vi", "Cột lực Z", Key = "Force Z Column")]
[CultureText("ja", "Z 方向力の列", Key = "Force Z Column")]
public string FzTag { get; set; }
Property Value
MxTag
Title of the X moment column (N·m).
[CultureText("zh-Hant", "繞 X 軸力矩欄位", Key = "Moment X Column")]
[CultureText("zh-Hans", "绕 X 轴力矩列", Key = "Moment X Column")]
[CultureText("vi", "Cột mô-men X", Key = "Moment X Column")]
[CultureText("ja", "X 軸まわりモーメントの列", Key = "Moment X Column")]
public string MxTag { get; set; }
Property Value
MyTag
Title of the Y moment column (N·m).
[CultureText("zh-Hant", "繞 Y 軸力矩欄位", Key = "Moment Y Column")]
[CultureText("zh-Hans", "绕 Y 轴力矩列", Key = "Moment Y Column")]
[CultureText("vi", "Cột mô-men Y", Key = "Moment Y Column")]
[CultureText("ja", "Y 軸まわりモーメントの列", Key = "Moment Y Column")]
public string MyTag { get; set; }
Property Value
MzTag
Title of the Z moment column (N·m).
[CultureText("zh-Hant", "繞 Z 軸力矩欄位", Key = "Moment Z Column")]
[CultureText("zh-Hans", "绕 Z 轴力矩列", Key = "Moment Z Column")]
[CultureText("vi", "Cột mô-men Z", Key = "Moment Z Column")]
[CultureText("ja", "Z 軸まわりモーメントの列", Key = "Moment Z Column")]
public string MzTag { get; set; }
Property Value
RelFile
Path of the time-series CSV file, relative to the project directory.
public string RelFile { get; set; }
Property Value
TimeTag
Title of the sample time column (seconds, a timecode, or an absolute date-time cell). Required.
[CultureText("zh-Hant", "時間欄位", Key = "Time Column")]
[CultureText("zh-Hans", "时间列", Key = "Time Column")]
[CultureText("vi", "Cột thời gian", Key = "Time Column")]
[CultureText("ja", "時刻の列", Key = "Time Column")]
public string TimeTag { get; set; }
Property Value
XName
Name for XML IO.
public static string XName { get; }
Property Value
Methods
GetCommandTitle(ICommandTextSource)
Gets the title of the command — one row in a command list or a mission tree — composed from the caller's vocabulary: the command owns the composition and degradation rules, the caller owns the language.
The shape is Name, or Name [detail] once there is a
detail worth showing. The NAME always leads and is never dropped:
a row must say WHAT it is even when the detail is a title the user
wrote, otherwise a newcomer cannot tell a command list from a
script. The detail trails because these rows truncate from the
right. An empty detail takes the bare-name form rather than
rendering dangling brackets.
public string GetCommandTitle(ICommandTextSource text)
Parameters
textICommandTextSourceCulture-bearing vocabulary the static words are taken from.
Returns
- string
The command title.
MakeXmlSource(string, string, bool)
Creates an XML representation of the object. This method may also generate additional resources such as related files.
public XElement MakeXmlSource(string baseDirectory, string relFile, bool exhibitionOnly)
Parameters
baseDirectorystringThe base directory for resolving relative paths
relFilestringThe relative file path for the XML source
exhibitionOnlyboolif true, the extended file creation is suppressed.
Returns
- XElement
An XML element representing the object's state
Remarks
For the demand of easy moving source folder (especially project folder) without configuration file path corruption, the relative file path is applied.
The baseDirectory is typically the folder at the nearest configuration file folder.
Since the folder can be moving with the configuration file.
Reg(XFactory)
Registers this type's deserializer with the given XFactory
(or Default when factory is
null). Idempotent.
public static void Reg(XFactory factory = null)
Parameters
factoryXFactory
Run(SessionShell)
Runs the command, delegating execution to the provided session shell.
public IEnumerable<Action> Run(SessionShell sessionShell)
Parameters
sessionShellSessionShellSession shell that exposes the machining facade to commands.
Returns
- IEnumerable<Action>
Sequence of actions to be executed. A command may do its work as it is enumerated and yield
nullbetween the pieces of it. The player invokes each action in order and paces after it – a Pause holds there, jobs queued for the run's pace point run there, and a Stop of its run ends the run there – and it ends a stopped run at anullitem too, and before the next row of a ListCommand. An action is not checked for a Stop before it runs: one handed over after the Stop runs, and the run ends at the pace after it. Where the run ends, the player disposes the enumeration: the command's code after that item does not run, and what must run whatever happens belongs in afinallyof the iterator. An exception that leaves the enumeration while the run is live ends the run as a fault: the player reports it asPlayer-Run–Fault, the run ends there as not finished, and no later row of a ListCommand runs; a command that catches and reports its own failure (a ScriptCommand‘sScriptCommand-Run–Fault, the CSV mapping commands’Map-SingleCsv–FaultandMap-SeriesCsv–Fault) lets the mission go on. Once the run is stopped, whatever leaves the enumeration – the run's own cancellation, or an exception its unwinding throws – is the Stop, and no message is said for it. A command that catches and reports its own failure still says it after the Stop: a ScriptCommand reports any exception other than a cancellation that comes out of its script's body – the body's own, or one the stopped run's unwinding throws inside the body – asScriptCommand-Run–Fault, and the CSV mapping commands' catches let a cancellation through alone; the stopped run then starts no later row.