Struct box3d
Native implementation of a 3D bounding box structure for interop scenarios.
public struct box3d : IExpandToBox3d
- Implements
- Inherited Members
- Extension Methods
Constructors
box3d(Box3d)
public box3d(Box3d src)
Parameters
src
Box3dThe source Box3d object to convert from.
Fields
max
The maximum point of the box (upper-right-front corner).
public vec3d max
Field Value
min
The minimum point of the box (lower-left-back corner).
public vec3d min
Field Value
Methods
ExpandToBox3d(Box3d)
Expands the destination box. This function is usually used to compute the bounding box of elements.
public void ExpandToBox3d(Box3d dst)
Parameters
dst
Box3dDestination box
ToString()
Returns the fully qualified type name of this instance.
public override string ToString()
Returns
- string
The fully qualified type name.