Table of Contents

Struct box3d

Namespace
Hi.Native
Assembly
HiGeom.dll

Native implementation of a 3D bounding box structure for interop scenarios.

public struct box3d : IExpandToBox3d
Implements
Inherited Members
Extension Methods

Constructors

box3d(Box3d)

Initializes a new instance of the box3d struct from a Box3d object.

public box3d(Box3d src)

Parameters

src Box3d

The source Box3d object to convert from.

Fields

max

The maximum point of the box (upper-right-front corner).

public vec3d max

Field Value

vec3d

min

The minimum point of the box (lower-left-back corner).

public vec3d min

Field Value

vec3d

Methods

ExpandToBox3d(Box3d)

Expands the destination box. This function is usually used to compute the bounding box of elements.

public void ExpandToBox3d(Box3d dst)

Parameters

dst Box3d

Destination box

ToString()

Returns the fully qualified type name of this instance.

public override string ToString()

Returns

string

The fully qualified type name.