Interface IGetRgbWithPriority
Interface ofTryGetRgbWithPriority(out vec3d_t, out double).
public interface IGetRgbWithPriority
- Extension Methods
Methods
TryGetRgbWithPriority(out vec3d_t, out double)
Get color with the showing priority if the showing area overlapped by shrinking. Only effect on CubeTree.
bool TryGetRgbWithPriority(out vec3d_t rgb, out double priority)
Parameters
Returns
- bool
True when this source has a colour; false when it has none and the caller applies its own default