Table of Contents

Interface IGetRgbWithPriority

Namespace
Hi.Coloring
Assembly
HiMech.dll
public interface IGetRgbWithPriority
Extension Methods

Methods

TryGetRgbWithPriority(out vec3d_t, out double)

Get color with the showing priority if the showing area overlapped by shrinking. Only effect on CubeTree.

bool TryGetRgbWithPriority(out vec3d_t rgb, out double priority)

Parameters

rgb vec3d_t

rgb, when the method returns true

priority double

priority. Set on either answer.

Returns

bool

True when this source has a colour; false when it has none and the caller applies its own default