Table of Contents

Player extended RenderingCanvas Tool Bar

The model of the tool bar is DispEngine which is assigned from the RenderingCanvas of Player Panel.

The content of DispEngine.Displayee here is MachiningProjectDisplayee. the key content of the MachiningProjectDisplayee is MachiningProject.

The sub-model is MachiningProjectDisplayee and MachiningProject.

Layout

  • Player extended RenderingCanvas Tool Bar
Tip

checkboxs in Project Rendering Items SubMenu can be classified by the category of RenderingFlag (see the hyperlink for the categories).

Behavior of CL Strip Buttons and Fit View Button

Apply RenderingFlagBitArray to set the Project Rendering Items.

Tip

Extract the MachiningProject From the MachiningProjectDisplayee and use it to set the behaviors.

Behavior of Project Rendering Items DropDown

See DemoRenderingMachiningProcessAndStripPosSelection for the sample code to complete the behavior of the buttons.

Single-User WPF Application Source Code Path

  • Play/PlayerExtendedRenderingCanvasToolBar

see this page for git repository.