Table of Contents

Mission

Mission is a branch of the Execution page's Control Tree, reached as /execution?tree=execution/mission. It holds the command list a run executes: the project's own command is always a list, and nested lists read as sub-trees, so the branch is the mission and the mission is a tree of commands.

Each command type has its own editor panel. The pages below document one type each; the root panel documents the list itself — adding, ordering and removing what the run will play.

Ordered by where a command falls in a run: the branch root and its container first, then what is set up before the run, what the run plays, and what happens after it.

Pages

The pages above do not cover every command kind a mission can hold. Three more ship an editor of their own — Machining Motion Resolution, Record Meshed Geom and Export Meshed Geom — and the rest fall back to a generic field editor built from the scalars the command declares, so a kind becomes addable and editable before anyone writes a panel for it. The set on offer is whatever the server's command catalog returns, which is why this folder cannot be a closed list.

See Also